Overview
Koyak Kombat is a vibe coded project for Cursor x Anthropic Hackathon Malaysia 2025. It started from a funny but slightly uncomfortable idea: what if someone’s online personality could be turned into an AI fighter and made to roast another person? The project was inspired by the way people present themselves differently across social media. Someone’s Twitter, Instagram, LinkedIn, and Facebook can reveal a lot: their tone, habits, achievements, contradictions, insecurities, and the way they want to be seen. We wanted to capture that digital personality and turn it into something entertaining. So we built Koyak Kombat as a retro arcade-style AI roast battle game. Instead of physical fighting like Street Fighter or Mortal Kombat, the “combat” happens through personality-based roasts. Users paste social media profile links, the system builds AI personas from those profiles, and the fighters battle each other with short, targeted roasts. An independent AI judge then scores each attack based on how specific, creative, and accurate it is.
Key Features
- ▸Scrapes Twitter, Instagram, LinkedIn, and Facebook profiles
- ▸Generates AI fighter personas based on real profile data, identifying speech patterns, tone, insecurities, contradictions, and attack angles
- ▸Real-time AI roast battle with turn-based attacks and short 20-word roasts to keep the battle fast and punchy
- ▸Independent AI judge scores each roast based on specificity, creativity, and accuracy
- ▸Anti-repetition system prevents repeated attacks
- ▸Retro arcade-style UI with animated text and battle effects
- ▸TTS voice support for roasts
- ▸Finishing move feature using user-drawn sketches and AI video generation
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